![]() ![]() ![]() Nintendo would take these themes and run with them, producing a series of pseudo-sequels without Square's involvement, Paper Mario and Mario & Luigi. This would also be the first Mario game to feature extensive storytelling and characterization, and introduced the concept of Bowser being portrayed as a more complex and potentially sympathetic character. Mario has no speaking role (because he's the silent RPG protagonist), so he has to act out all of his "lines" in mime (including doing an impression of Bowser). The game was one of the first to engage in a full-on Lampshade Hanging frenzy regarding the tropes of both the Mario series and Square's own RPGs. With the help of his companions (including, for the first time, Bowser), Mario sets off to smash the Smithy Gang and save the world. Unless the Star Road can be repaired by finding and re-assembling the seven Star Pieces, no wishes will ever come true again. which grants the wishes of everyone in Mario's world. Soon afterwards, a messenger from the stars named Geno (or rather, " ♡♪!?") informs us that the blade also shattered the Star Road, note Last seen in Super Mario World as a hidden 8th World. It was also a Trope Codifier of Mascot RPG spin-offs for video game franchises that you wouldn't think would lend themselves to a Role-Playing Game format.ĭuring a routine princess-saving by Mario, a mechanical menace named Smithy takes over Bowser's Keep. ![]() It was famously developed by Square and published by Nintendo in 1996 for the SNES. Super Mario RPG: Legend of the Seven Stars is Exactly What It Says on the Tin: it is the first Eastern RPG to be developed under the Mario banner. Snifit 1 ( mistaking Mario for an impersonator). ![]()
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